b***@bugzilla.kernel.org
2018-12-11 04:52:52 UTC
https://bugzilla.kernel.org/show_bug.cgi?id=201957
Bug ID: 201957
Summary: amdgpu: ring gfx timeout
Product: Drivers
Version: 2.5
Kernel Version: 4.19.8, 4.20-rc5
Hardware: Intel
OS: Linux
Tree: Mainline
Status: NEW
Severity: blocking
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-***@kernel-bugs.osdl.org
Reporter: ***@gmail.com
Regression: No
Error message:
[Dec 5 22:08] amdgpu 0000:23:00.0: GPU fault detected: 146 0x0000480c for
process yuzu pid 2920 thread yuzu:cs0 pid 2935
[ +0.000005] amdgpu 0000:23:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR
0x00000000
[ +0.000002] amdgpu 0000:23:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x0604800C
[ +0.000003] amdgpu 0000:23:00.0: VM fault (0x0c, vmid 3, pasid 32770) at page
0, read from 'TC4' (0x54433400) (72)
[ +10.053011] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout,
signaled seq=37241, emitted seq=37244
[ +0.000007] [drm] GPU recovery disabled.
How to reproduce the issue:
1. Playing with yuzu-emulator
2. Load Super Mario Odyssey
3. Start new game
4. When Mario is about to jump for the first time after being woken up by
Cappy, this bug must occur.
During the issue, the following occured:
1. Graphic locked up.
2. System can be access through SSH.
System specification:
Debian Sid
Radeon RX 580
I have tried the following combination:
1. Kernel 4.17, 4.18, 4.19, 4.20, drm-next-4.21.wip
2. Mesa 18.2, 18.3, 19.0-development branch
But none of the above combination fixes the issue. Let me know if you need more
information and more testing from me.
Bug ID: 201957
Summary: amdgpu: ring gfx timeout
Product: Drivers
Version: 2.5
Kernel Version: 4.19.8, 4.20-rc5
Hardware: Intel
OS: Linux
Tree: Mainline
Status: NEW
Severity: blocking
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-***@kernel-bugs.osdl.org
Reporter: ***@gmail.com
Regression: No
Error message:
[Dec 5 22:08] amdgpu 0000:23:00.0: GPU fault detected: 146 0x0000480c for
process yuzu pid 2920 thread yuzu:cs0 pid 2935
[ +0.000005] amdgpu 0000:23:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR
0x00000000
[ +0.000002] amdgpu 0000:23:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x0604800C
[ +0.000003] amdgpu 0000:23:00.0: VM fault (0x0c, vmid 3, pasid 32770) at page
0, read from 'TC4' (0x54433400) (72)
[ +10.053011] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout,
signaled seq=37241, emitted seq=37244
[ +0.000007] [drm] GPU recovery disabled.
How to reproduce the issue:
1. Playing with yuzu-emulator
2. Load Super Mario Odyssey
3. Start new game
4. When Mario is about to jump for the first time after being woken up by
Cappy, this bug must occur.
During the issue, the following occured:
1. Graphic locked up.
2. System can be access through SSH.
System specification:
Debian Sid
Radeon RX 580
I have tried the following combination:
1. Kernel 4.17, 4.18, 4.19, 4.20, drm-next-4.21.wip
2. Mesa 18.2, 18.3, 19.0-development branch
But none of the above combination fixes the issue. Let me know if you need more
information and more testing from me.
--
You are receiving this mail because:
You are watching the assignee of the bug.
You are receiving this mail because:
You are watching the assignee of the bug.