Post by Frediano ZiglioPost by Gerd HoffmannPost by Frediano ZiglioPost by Gerd Hoffmannqxl surfaces (used for framebuffers and gem objects) can live in both
VRAM and PRIV ttm domains. Update placement setup to include both. Put
PRIV first in the list so it is preferred, so VRAM will have more room
for objects which must be allocated there.
I remember these kind of changes in the past made migration
fails. I proposed similar patches years ago and they were rejected
for these reasons.
Pointer?
https://patchwork.kernel.org/patch/7374931/
Ok, problem is you are doing it for both QXL_GEM_DOMAIN_VRAM and
QXL_GEM_DOMAIN_SURFACE. Surfaces can be in both VRAM and PRIV ttm
domains, so for the later this is fine. Most other allocations must be
in VRAM ttm domain though, so allowing PRIV for QXL_GEM_DOMAIN_VRAM is
*not* ok.
Noticed I need patch 1/2 of that series, otherwise things will break
when we run out of space in PRIV domain and surfaces are allocated in
VRAM.
Post by Frediano ZiglioPost by Gerd HoffmannWell, you have to be careful what object you are allocating. Surfaces
can be in both PRIV and VRAM. Everything else (qxl commands, monitors
config, ...) must be in VRAM.
Post by Frediano ZiglioLooks like we are improving QXL, so that means we are actively working
on it.
Well, I'm just trying make qxl behave better with wayland.
As far as I remember the Linux kernel driver simulates the frame buffer
swap with drawings which cause more memory copies.
Yes. wayland renders into a dumb gem bo (backed by a qxl surface),
Actual primary surface is a shadow bo though. Display updates are done
by sending a draw command for the primary surface, with the pixel data
coming from the dumb gem bo.
We could maybe optimize that, by having the image chunk point directly
to the dumb gem bo instead of allocating memory and memcpy'ing the pixel
data.
I don't feel like putting too much effort into qxl performance
optimization though. The time is better spent on virtio-gpu I think.
BTW: should I send virtio-gpu kernel patches to spice-devel too?
Post by Frediano ZiglioNot also sure if this workaround make the server consume more network
bandwidth.
Doesn't make much of a difference I think. In case we improve qxl/spice
to support (a) one surface per monitor and (b) pageflips so we don't
need the shadow bo, then we would still need to send the pixel data.
Post by Frediano ZiglioAre we supporting multiple monitors for Wayland?
I have patches for that. Which basically extend the shadow logic, so
the shadow bo used as primary surface will be big enough that all
heads/monitors/crtcs fit in. qxl/spice has a single surface then, while
userspace (i.e. wayland) can use one dumb gem bo per head/monitor/crtc.
Guess I should re-send them with spice-devel cc'ed,
Post by Frediano ZiglioPost by Gerd HoffmannMain advantage is that it doesn't need qxl device changes, so it works
on old hosts too. But, yes, we can consider to also modernize spice
protocol and qxl device.
On the other hand we faced some bugs due these workarounds so we end up
with a solution that is less optimal than before and potentially
with more bugs to fix.
Ahem, well, not really.
Adding support for atomic modesetting to qxl caused some regressions
indeed. Those should be fixed meanwhile.
Anything which was done in the qxl driver for wayland (most notably the
shadow logic) improved the situation for wayland. wayland is pretty
much unusable without shadowing. I'm not aware of any xorg regressions
caused by dumb bo shadowing. xorg doesn't use dumb bo's in the first
place, and it composes its own qxl drawing commands instead of expecting
the qxl kms driver handle the update on pageflip.
cheers,
Gerd